Right away, I have to say I enjoy both. However, at this particular time neither one can just plain win. I mean, we're talking about two of the best FPS franchises ever. So really it's all opinion based. So here's the run down...
Call of Duty: Modern Warfare 3
We finally received a reveal trailer from Infinity Ward, and it looks promising. But, and there is always a but, it's not enough to know how the game will play or how the environment will act. We've heard rumors that although the game engine is the same from Modern Warfare 2, enhancements have been made... to include destructible environments? What? That sounds a lot like Battlefield to us. Still, this isn't truly confirmed. There's not a lot we can go by, especially when it comes to multiplayer. We just have to hope that Infinity Ward releases the multiplayer videos like they did before. For campaign, we don't know the length. However, the hint that it's now World War III is going to make for an incredible story.
Battlefield 3
This is not another Battlefield spin-off, but a true full fledged Battlefield; complete with full updated overhauled game engine. Battlefield looks good and if you haven't seen... look up the 12 minute gameplay footage. Again, we don't see anything from multiplayer, but we know what can be expected for sure, even without confirmation. Such items include destructible buildings and the ability to go prone. Yep, Dice brought prone back and they're not just gonna shove it in there either. They're actually thinking about counters to hiding snipers. Last, but not least, a claim has been confirmed for Battlefield 3 holding a whopping 12 hours of campaigne... impressive. Most shooters hold 4-6 hours of gameplay...
Winning Winner?
Again, there isn't one... yet. For opinion, you decide.
Grogulus's Opinion
Although still speculation, we would like to see the following games on the PC and Xbox in the future. That is... hopefully the near future. "Vaporware" has been the classification on announced software (usually a video game), but not released for a several, several years. One of them was Half Life 2. Oh, what excitement we had when it finally released. Wonderful graphics, wonderful mysterious story, wonderful gravity gun! So what about the future? We have plenty of titles that you've probably thought about before, then forgotten about, and now am reminded.
I'll start off with a collection of Valve games. Half Life was the original game that started the long wait on the sequel, and it's sequel sure did deliver. However, wouldn't you love to have that awesome graphics feeling when you go back to playing the first one? Now you can. Introducing Black Mesa Source!
Black Mesa Source is an overhaul on Half Life using the Source engine. Valve did release Half Life Source, which allowed you to play the original with the underlaying engine improving mechanics on the game. The graphics were still lacking, though. Black Mesa Source was created to use more of the Source engine to revamp the graphic detail, map sizes, and more. The coolest thing: it's free! The only requirement is that you have a Source engine game on Steam. Go to Black Mesa Source for more info.

Hot on the heels of yesterday's post comes a bit of interesting news: Special Ops Mode. Apparently this will be the "Co-op" mode of Modern Warfare 2. Infinity Ward's Robert Bowling did mention a while back about the decision to remove co-op mode from the main storyline due to breaking the cinematic experience they were aiming to achieve.
The Special Ops mode will be broken down into separate, standalone missions that you can do by yourself or with one other friend over Xbox Live or Split-Screen co-op. There will be difficulty levels you and your friend can choose as well. Each offering their own unlockables. Sounds interesting. As long as the missions are varied and interesting enough to retain an audience. Just some speculation, but, if popular enough, I think this could be expanded upon via DLCs.
I'm glad they did decide to include some kind of co-op mode. I do wish it was 4 player enabled though. Either way, I'm definitely looking forward to playing this game upon release November 10, 2009. The matchmaking mode alone has me sold. 
Comments? Leave 'em below!
Woah... Well, there goes the neighborhood. Well, atleast the United States Capital. Meh, some people would like to make a big deal about it portraying D.C. being attacked and in ruins, but as far as I know there's been plenty of big hit video games and movies that display the very same thing.
No real gameplay here, just a story-line preview of the game. I'm actually hoping this campaign will be longer and have more replay value than the last Modern Warfare. Four player co-op would be the freakin' sweet! So would 4 player splitscreen with LAN functionality, but I'm not holding my breath for that. I know my fellow co-workers wouldn't mind playing CoD: MW2 at our regular LAN parties. 
Any comments? Leave some below!
Just when I think I've covered enough in my previous post about Modern Warfare 2, Infinity Ward releases a multiplayer video. So in anticipation for them to release another one, I'll go over some points about the AC130 trailer. You should probably watch the video first...
Great, now that you're all excited about custom killstreak loadouts and flying through the air during your airstrike, we can move on. The first thing I saw was the AC130 icon when it's unlocked. What confuses me is that you can also see the words, "1 Unlocks Remaining." However, there are 14 icons with a lock on them. This is probably just us not knowing how the menus work yet, though.
The second thing I noticed throughout the video was that every kill gave 50 points. At first I thought that it may have been "Search and Destroy, but it says "Free-for-All" during some of the video in the bottom left hand side of the screen. So, did Infinity Ward raise the points in 'Death Match' games from 10 to 50? If so, then that could indicate that the 'rank levels' in multiplayer are higher than 55 like that of World at War. It could be that Infinity Ward wants us to be able to prestige at a fairly decent rate. The possibility of more numbered levels could mean more unlockables spread out through a prestige. The thoughts are endless...Also, the points could have been arbitrarily chosen for testing before finalization.